UE5 | Ninety Days | Rustbelt

This is one of the Environments created for Quixel's 'Ninety Days' project, during which each individual artist in our team was tasked with completing as many different environments as possible, all in a timespan of 90 days.

Take a look at the complete "Ninety Days" release right here:
https://www.youtube.com/watch?v=ca2ME4Wy0eM

Rustbelt has been a fun experiment on hacking together modular scans in a not-so-modular way. This one led me down the path of exploring the UE5 modeling and fracture tools for more high-fidelity buidling component creation.

Everything for 'Ninety Days' was created using the Epic Games and Quixel Ecosystem, meaning we used Megascans, Metahuman, Sketchfab and the Epic Marketplace.

A massively heartfelt thankyou to the amazing people I get to work alongside with:
https://www.artstation.com/disting
https://www.artstation.com/isaccrafoord
https://www.artstation.com/sagadesign
https://www.artstation.com/alectucker
https://www.artstation.com/danwoje
https://www.artstation.com/jackm
https://www.artstation.com/corshmell
https://www.artstation.com/mattoztalay

Rustbelt | Sequence

Rustbelt

Rustbelt

Rustbelt | Alternative Grade

Rustbelt | Alternative Grade

Rustbelt | Breakdown

Rustbelt | Breakdown

Rustbelt | B-Roll

Rustbelt | B-Roll

Ninety Days | Collage