UE5 | Ninety Days | Dragon Cave

This is one of the Environments created for Quixel's 'Ninety Days' project, during which each individual artist in our team was tasked with completing as many different environments as possible, all in a timespan of 90 days.

Take a look at the complete "Ninety Days" release right here:
https://www.youtube.com/watch?v=ca2ME4Wy0eM

Dragon Cave was thrown together very quickly, properly enjoyed the straight forward process here, even after the art direction "We need a dragon there" came flying in.

Everything for 'Ninety Days' was created using the Epic Games and Quixel Ecosystem, meaning we used Megascans, Metahuman, Sketchfab and the Epic Marketplace.

A massively heartfelt thankyou to the amazing people I get to work alongside with:
https://www.artstation.com/disting
https://www.artstation.com/isaccrafoord
https://www.artstation.com/sagadesign
https://www.artstation.com/alectucker
https://www.artstation.com/danwoje
https://www.artstation.com/jackm
https://www.artstation.com/corshmell
https://www.artstation.com/mattoztalay

Dragon Cave | Sequence

Dragon Cave

Dragon Cave

Dragon Cave | Breakdown

Dragon Cave | Breakdown

Dragon Cave

Dragon Cave

Ninety Days | Collage